Image:  maistora | Flickr

Image: maistora | Flickr

Ubiquitous computing is in the works and so is the smart building.

From portable computing to smart devices and from calm computing to wearable computing, architecture will no longer exist as a static “frame” which surrounds activity. Instead, buildings will begin to “move” around their occupants — as if to gain a nervous system.

Networks will help Buildings be Smart

Computers are getting smaller and they are being increasingly networked. The result will be buildings that communicate with both their exterior and interior environments. Since computers will be embedded in just about everything, from environmental objects to occupant clothing, designing for this type of ubiquitous computing evolution will be both challenging and amazing.

For starters, buildings will have to protect while also Read more

I have heard much talk about kitchens and stores for the future, but as you will see, it is nice to see some prototypes. They actually give us something tangible to think about so we can begin to advance them, challenge them and seize upon great opportunity.

The two following videos explain how a future store and kitchen of the future can work together — integrating them toward a more seamless experience. If you watch both, you will get an idea as to what your own experience might be like if you were to live and use such environments.

Does Life Get Any Easier?

Although they are not exactly interactive, there is much that a user can control and specify. Additionally, due to RFID tags, many of the procedural steps that are necessary today may not be necessary in the future.

However, does life get any easier? I would say that it Read more

Image:  adamgreenfield | Flickr

Image: adamgreenfield | Flickr

THE PROMISE OF UBIQUITOUS COMPUTING

When discussing the topic of ubiquitous computing, there is a particular author that really stands out — his name is Adam Greenfield. In his book Everyware: The Dawinng Age of Ubiquitous Computing (my affiliate link), he takes a look at how ubiquitous computing works and how it will affect society, in most all realms. Here, he explains more…

Everyware is an attempt to describe the form computing will take in the next few years. Specifically, it’s about a vision of processing power so distributed throughout the environment that computers per se effectively disappear. (1)

[…]

In everyware, all the information we now look to our phones or Web browsers to provide becomes accessible from just about anywhere, at any time, and is delivered in a manner appropriate to our location and context. (1)

[…]

The vision is, without doubt, a lovely one: deeply humane, even compassionate. But getting from here to there may prove unexpectedly difficult. (1)

Ubiquitous computing holds much promise in certain ways; yet, it seems that it can fall short in others. As evolution brings us toward environments where there are a multitude of computers per person, it seems that such smart environments can indeed “streamline” our lives. The problem emerges; however, when we consider how this all might actually work.

HOW CAN WE MAKE IT BETTTER?

As more and more data is collected to help computers help us, privacy quickly becomes a major concern. Also important is how we plan to make “sense” this data, as sensors and actuating devices work together to “simplify” our lives. Because of such major issues, designers need to start establishing Read more

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Image: Adistock | Dreamstime

The development of smart environments causes a lot of concern for both designers and skeptics. Both want to make sure that such innovations have great benefits that will greatly outweigh the costs. For this reason, it is important to question advancements as designers and engineers continue to research, test and develop smart environments.

A BRIEF DEFINITION

I recently wrote a very brief “smart environment” description as follows:

A smart environment takes the notion of interactive architecture a bit further. With the use of sensing devices and actuators it will be possible to coordinate different objects and materials in a built environment to make buildings more functional and better able meet occupant needs in real-time. One trend is to make smart environments “goal-based” (thus, occupant-centered).

Here’s another post where I describe the “goal-based” smart environment trend: Why Ubiquitous Computing should be Goal-based

If you would like to read more about smart environments, be sure to visit the Sensing Architecture Article Page to see more posts listed under the “Smart Environment” section (to the right on the page).

Also, a book that discusses ubiquitous computing is: Everyware: The Dawning Age of Ubiquitous Computing (Voices That Matter)) It describes the many pros and cons of ubiquitous computing – one of the major trends that will make “smart” buildings possible. I find this book good because it presents both sides of the emergence of “smart” designs — with insight into how we can shape such an emergence.

CRITICAL CHALLENGES + CONCERNS

In certain circles the notion of a “smart environment” can be a very hot topic. And yes, although there are many benefits to developing such smart spaces, there are numerous reasons why people get concerned when hearing about this development. The following are a few of the challenges and concerns that I have heard expressed: Read more

Image: Marinini | Dreamstime

Image: Marinini | Dreamstime

The smart environment is made up of numerous ubiquitous computing devices. They each function to sense and actuate according to a given occupant’s need. But what happens when one device contradicts the other? How can the devices cooperate so that a ubiquitous computing environment responds correctly, as a whole?

The paper Smart Environments and Self-Organizing Appliance Ensembles raises the very interesting question, “How do you control devices you do not perceive?”. An answer to this question revolves around goal oriented device cooperation. You see, the smart system cannot rely on the user to provide a step-by-step process of how each device should behave. Similarly, the designer cannot predict all combinations of how an ensemble ubiquitous computing environment needs to respond. Instead, a system may be driven by a user’s goal – where the system generates the strategy.(1)

Within a smart environment, “goal based interactions” are likely to be at its heart. How a computing device carries out a function is not what matters most to a user. It is rather the effect of ubiquitous computing devices that is key.(1) The following is a diagram as described in the paper to illustrate how such a goal oriented context-aware environment will work.

Image: Goal Based Interaction | Smart Environments and Self-Organizing Appliance Ensembles

Image: Goal Based Interaction | Smart Environments and Self-Organizing Appliance Ensembles

As you can see, “intention analysis” and “strategy planning” are critical to how the ubiquitous computing system will work. Both are necessary for goal based interactions.(1)

A user’s needs may be quite varied and the smart environment’s devices must cooperate with each other in unison. In addition, as users add or remove devices to their smart environment, ubiquitous computing technologies must easily allow for such user changes.(1) In the end, a goal oriented approach calls for a dynamic system, so the user’s needs are met – even as they change in real-time.

The smart environment will be able to simultaneously feed the senses so occupants can carry out a multitude of functions. With few interface techniques a user may communicate based on their intention; and therefore, their goals. Smart environments will work seamlessly to orchestrate a smart space through context aware techniques. Appliances will form an ensemble, giving rise to architectural space that yields greatest value.

(1) Heider, Thomas & Kirste, Thomas Smart Environments and Self-Organizing Appliance Ensembles. Rockstock University. Germany.

Image: ghutchis | Flickr

Image: Carbon Nanotube | ghutchis | Flickr

NANOTECHNOLOGY IS HERE…

Nanotechnology will have profound effects on the way we live. Already, developments are underway for newfound uses. For the architecture profession, nanotechnology will greatly impact construction materials and their properties. Materials will behave in many different ways as we are able to more precisely control their properties at the nano-scale.

WHY CARBON NANOTUBES?

Carbon nanotubes are a great example of how useful materials are being developed. This material is said to be one hundred times stronger than steel because of its “molecular perfection” as explained in the paper Year 2050: Cities in the Age of Nanotechnology by Peter Yeadon. In addition, because carbon atoms can bond with other matter; such material can be an “insulator, semi-conductor or conductor of electricity”. As a result, carbon nanotubes will have significant influence on the architecture industry as such materials can act as “a switchable conduit, a light source, a generator of energy and even a conveyor of matter”. (1)

Image: Aligned Carbon Nanotube | CORE-Materials | Flickr

Image: Aligned Carbon Nanotube | CORE-Materials | Flickr

IMPACTING BOTH DESIGN & CONSTRUCTION

As materials gain such transient features, architectural design and construction will evolve. By transforming the essential properties of matter, nanotechnology will be able to change the way we build. For instance, structures will be constructed from the bottom-up because materials like carbon nanotubes can self-assemble. (1)

Nanotechnology will profoundly affect the industry of architecture at all scales; and, interior design, building design and city design will all benefit. Architecture will have the ability to function at more optimum levels – revolutionizing the way inhabitants live.

NANO-ARCHITECTURE UNLEASHED

Nanotechnology: Molecular Speculations on Global Abundance is a great book that explains how nanotechnology will impact environments. For example, nanotechnology will give architecture superior interactive functions — allowing occupants to better “communicate” with their surroundings. Windows and walls with variable transparency and mood/context sensitive clothing are just a few ways this will become possible.(2)

As new materials and construction methods emerge, “nano-architecture” will definitely unleash the designer’s imagination. For this reason, Nanotechnology: Molecular Speculations on Global Abundance is worth reading.

Here is the link: Nanotechnology: Molecular Speculations on Global Abundance

(1) Yeadon, Peter. Year 2050: Cities in the Age of Nanotechnology
(2) Crandall, BC. Nanotechnology: Molecular Speculations on Global Abundance. MIT Press. 2000.

Mypokcik | Dreamstime

Image: Mypokcik | Dreamstime

Smart environments are currently being developed — such an example is the EasyLiving project at Microsoft Research. In these spaces both occupants and objects are sensed by ubiquitous computing devices embedded within the environment. So, as occupants strive to communicate with their surroundings, interface design becomes critical.

Within the smart environment there may exist a multitude of sensor types. In the EasyLiving paper entitled How a Smart Environment Can Use Perception, cameras, microphones, active badges and pressure sensing floors are all listed as sensing devices. Of course, the list goes on and on as new technology evolves; however, the main overarching goal for all devices is to develop the smart environment to detect both people and objects in “context”.(1)

This idea of sensing “context” means that a given environment can sense what goes on within it to determine an occupant’s given state over time. The smart environment reacts automatically to assist the occupant as certain objectives are targeted. Features like person recognition, person location, person activity and person expression may all be sensed by smart architecture trying to read its occupant’s needs.(1) Additionally, to help with this, objects may be sensed within a given environment as well. Again, objects are sensed in “context” – two methods are object tracking and object recognition.

So, what happens to architectural design as environments become smarter? How will the user interface design of architectural features look and feel? What will happen to interior design and architecture as ubiquitous computing becomes more widespread?

Well, for starters, occupants will begin to communicate with their environments more and more. Occupants will gesture, for example, sending signals to their surroundings. And if occupant expression, gaze and speech can direct environmental features, then architectural design will have more transient states.(1) Thus, the advent of smart architecture brings with it greater potential for a more comprehensive composition of architectural space – including targeting all of an occupant’s senses.

Already, certain new technologies are emerging – such as new objects that can help occupants communicate with their smart environment. The “XWand”, for instance, can be held in different orientations that signal the environment to take action.(1) We are headed toward environments where everyday objects will ultimately take part in the world of ubiquitous computing. Embedded devices will be everywhere and most objects will take part by integrating more subtle and sophisticated design interfaces.

Perception will be two-way — not just from occupant to architecture, but also from architecture to occupant.

(1) Krumm, John, et al. How a Smart Environment Can Use Perception. Microsoft Corporation.

Today we have what you might refer to as information overload. We have information coming in from every angle. And because of this, the Institute for the Future states that we will eventually enter an age of “sensemaking”. It is interesting to think of how this will apply to architecture.

In my opinion, I think that architecture should be at the cutting edge of this era. Architecture could make use of incoming information, via sensors and rule-based systems. It could interact with its occupants through architecture technology that is programmed to assemble information for the public good. In doing so, more meaningful connections would take place between people and their surroundings.

Perhaps architecture could find new ways to influence occupant behavior. For example, a person might be persuaded to wait before their walk home based on heartbeat, medical history and a short predicted rainfall. Architecture could tie information together to form smart assumptions that inform occupants that might otherwise not know.

But how would architecture convey this meaning? Perhaps visualizations, sounds and other augmented reality features could work together to convey meaningful messages. Some would be simple to convey, while others would need more sophisticated synchronization. In the age of “sensemaking”, architecture would become dynamic in its behavior and aesthetically beautiful in its evolving and helpful forms.

MEMS | Seimens

MEMS (micro-electro-mechanical systems) are tiny sensors that will embed within smart buildings, helping them reach greater interactivity. Already, such devices are projected to help buildings better interact with occupants. Keeping building environment climate thresholds equalized for individual occupants is one example of how MEMS can personalize buildings — but what are some other possibilities?

Perhaps such tiny and ubiquitous MEMS sensors could communicate with occupant clothing or occupant objects like coffee cups or computer keyboards. Such technology could gain information based on real-time occupant use. Clothing or objects could transmit physiological or behavioral data to the building’s smart system; which could, in turn, interact accordingly. Such interactive architecture could, for example, help employees be more productive through their workday by providing more healthy and personalized office environments.

Ultimately, MEMS could help redefine what it means for architecture to be occupant-centered.

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