Image: D'Arcy Norman | Flickr

Image: D'Arcy Norman | Flickr

Architects often look at where their occupants travel within their building, what makes them decide to go wherever they are going, and what behaviors they engage in once they arrive. But what actually happens to building occupants as they move through your building? Does the speed at which they move through your building have impact on their experiences while they are there? And upon how those experiences are remembered?

In a recent research article published by Science Daily, it was cited that the Society for Neuroscience studied and found evidence that “activity in rats’ memory-related brain areas varies with how quickly they move to explore their environments”. (1) So, for our purposes, we can begin to deduce that the speed at which a subject moves, can alter their memory of the setting within which they moved. (1)

Here is a slightly more detailed description of why this happens in the first place:

“They found that the pathway associated with storing and consolidating memories was most active when the animals moved slowly. At faster speeds, the balance shifted from these circuits to circuits bringing in info from the outside world.” (1)

Speeding Your Occupants Up Versus Slowing Them Down

So, within your own building projects, how might you go about designing for the way in which your occupants move? And what about your design solutions might benefit them as they engage in their real-time activities within your building?

First, you must ask yourself how you would go about slowing them down versus speeding them up as they travel to and fro within your built environment. For instance, might putting in a sloping floor impact their Read more

Image:  Miss_Colleen | Flickr

Image: Miss_Colleen | Flickr

As an architect, you probably spend much of your time designing and preparing for programmatic functions and the aesthetic beauty to be experienced by future building occupants. But, did you know that your design ultimately is “interpreted” into what is frequently called the “mind’s eye”? Simply stated, this is a mental map that is said to be responsible for your own personal view-point and how you perceive the world.

The process behind the mental map is very important for you, as an architect, to understand — or at least be aware of. You see, your occupants accumulate information about places and then visualize this information to help with memory and learning. In effect, such spatial information is collected from all kinds of sources, and such sources influence Read more

Image: Kentoh | Dreamstime

Image: Kentoh | Dreamstime

Ubiquitous computing is giving architecture many benefits that we will continue to see embedded in our buildings. Ubiquitous computing is the wave of the future – providing us with many new architectural functions as well as challenges. For now, let’s focus on the benefits.

The following are the top seven benefits brought about by ubiquitous computing as they impact architecture and occupants in everyday life: Read more

Image: Topalov | Dreamstime

Image: Topalov | Dreamstime

When students learn in a classroom today, a wide variety of learning activities fill their day. Students learn in almost all parts of the classroom and when designed correctly, all parts have a purpose. Architectural design for learning means that an architect has provided space for a quality educational experience – and it is interesting to understand where lighting fits into the big picture.

Randall Fielding has written a paper, Learning, Lighting and Color, which is quite informative as it describes where educational architecture has been and where it should be today. He explains how students Read more

Yulianquan | Dreamstime

Libraries have been undergoing the need for a facelift ever since the introduction of the computing revolution. This type of institution is providing for more than simply the borrowing of books. New functions are defining how libraries serve their communities as they continue to emerge. Computer terminals with internet access and digital book inventory access are quickly becoming things of the past as even newer library programs surface. Libraries are evolving and surrounding communities are benefiting.

Nowadays, libraries are focusing on youth as they continue to refine their market beyond information sharing. Cutting-edge libraries are fostering fun activities that provide place for youth to go – a hang-out of sorts. According to the article Libraries Tap Pop Culture to Reach Teenagers in the Boston Globe, libraries are becoming a place where kids can go to do homework, check email, hang out or even play Wii. Thus, library design becomes more than an institution for sharing information. It is evolving more and more by integrating latest technologies to interact with surrounding community culture.

Hopefully, by targeting youth, libraries are becoming fun places that foster a learning culture. Some programs discussed in the article involve origami workshops and gingerbread house making. Perhaps libraries will be able to make information sharing a more interactive, hands on experience.

It is nice to see how libraries are finding there place in modern-day society. With the advent of the internet, libraries were thought by some to eventually disappear as they were predicted to fade into the background. How do you think libraries will continue to evolve? Will they continue to cater to information sharing by hosting more and more computer terminals and interactive applications? …or will libraries evolve into community center type schools where learning is the key function? Perhaps the merger of the two scenarios is best.

It is my hope that libraries continue to evolve, finding their own proper place in community and society. Perhaps as new technologies unfold, libraries may specialize in a type of data mining where information is not only available but can be intelligently searched and sorted for users. As the quantity of information grows and grows, libraries may find their niche by continuing as research and learning centers that integrate advanced technologies.

There is no doubt that libraries can be fun learning centers. As technology continues to integrate into library functions, we will most likely see new and creative way to research, learn and interact within a community. Undoubtedly, libraries will continue to find their path as societies and communities advance. The key is for libraries to not shut out developing technologies. As a whole, this institution type must embrace them as they target youth and adults alike.

Finding purpose in going to a library is crucial. Social interaction in learning is great for all ages and research assistance makes for meaningful practice. Libraries as social, research and learning institutions will continue onward. We just have to convince financial stakeholders to update them for modern-day and future use. Yes, libraries can continue to be social learning community hubs. They just have to know how to embrace change through their design as they grow evermore technologically interactive.

John Vernon | Dreamstime

Schools need more than just flex space. Converting space from one use to another is good, but designers must pay particular attention to how each space influences students as they engage in different learning activities and methods. Did you know that classrooms today must provide a great variety of functions? The following is a quick list of just a few of the main functions classrooms today provide: 

  • quiet reading
  • internet
  • video
  • multi-media
  • shared computer applications
  • personal computer applications
  • discussion groups
  • debates
  • teacher lectures
  • arts and crafts
  • teacher’s areas

Architectural design physiologically, emotionally and behaviorally impacts students in classrooms. Even simple design decisions matter – like what color to paint the walls. In the book Color, Environment and Human Response, one teacher paints the classroom front wall a different color to avoid visual monotony. Thus, it just as important to avoid visual monotony as it is to avoid visual noise and clutter. What is most important; however, is the student’s work — which should always stand out most.

Wouldn’t it be nice if school was like a learning laboratory? Students could play, focus and drill into knowledge in a variety of interactive situations. For example, as laptops gain popularity, desk designs could change. As a result every student would have equal access to taught information; plus, social interactions could double as learning interactions during shared computing applications. 

Interactive architecture allows a classroom to adjust, as student needs change in real-time. As students go from quiet reading to teacher lectures, for example, the classroom can change its lighting, learning technology and furniture configuration. When it is time for quiet reading, classrooms should adjust so it is comfortable for students to read. Similarly, when it is time for a teacher lecture, classrooms should adjust so all students can enjoyably learn as their teacher speaks. This means that at times, classrooms can be a bit theatrical; while at other times; classrooms can be filled with personalized student spaces. The key is to vary and adjust the learning environment to inspire the very activities that help students learn best.

Teacept | Dreamstime

Just as the brain changes itself by learning, so too must interactive architecture. By learning from feedback, this type of architecture can learn to adapt to occupant needs in real-time. As it interacts, it learns – adapting and evolving as occupant need deem necessary.

When the brain changes by learning, this is called neuroplasticity. By optimizing functionality, the brain’s goal is to always make itself more useful. Can you imagine how this might apply to interactive architecture?

By embedding feedback into interactive architecture the system may begin to adapt, working toward rule-based system goals. Such goals can be occupant-centered — and from its many interactions with occupants, architectural sensory agents may begin to decipher patterns. From such feedback the architecture can regulate itself and grow by learning.

Interactive architecture can do more that respond to human behavior. With feedback, it can begin to actually adapt – evolving in its communication and; therefore, ability to help occupants.