| |

Image: geraintandkim | Flickr
In a recent Boston Globe article entitled Researchers Say Sense of Touch Guides Impressions, it was found that the sense of touch really is an important factor when it comes to perception. As you may already infer, we all seem to use an initial impression of something to form a judgment — which, when needed, helps us make a decision. (1) But what factors do we all rely on when we are in the midst of making that decision, and forming a judgment?
Not surprisingly, this is one of the important questions that was asked by the team of researchers headed by Joshua Ackerman of the Sloan School of Management, at the Massachusetts Institute of Technology (MIT), where together, his team was trying to find the connection between our bodies and our minds. They did this by using objects with different “weights, textures and harnesses” as they questioned and observed their subjects…”people passing on the street near MIT or Yale”. (1)
Here is a brief review describing three of their studies:
While holding clipboards (where some are heavy and some are light), subjects where asked to review a resumé (resting on the clipboard) and make decisions about whether that particular job applicant was serious about the given position. — Subjects associated heavy clipboards with more serious job applicants. (1) While witnessing a “back-and-forth” between two people, subjects were asked whether it was friendly or problematic. — Subjects who had just been working on a puzzle with rough edges saw it as problematic. (1) Subjects sitting in hard chairs (versus soft cushioned comfortable chairs) where more rigid in their negotiations over the price of a car. (1)
I think Ackerman said it best as he noted Read more
| |

Image: JoshuaDavisPhotography. COM | Flickr
The notion of having dispositions, or records, that your brain keeps as it experiences architecture is quite an interesting thought. If every time your occupant has an architecture experience that can later be rewritten, then your role as an architect is to design for more than a real-time experience. You must also design for your occupants by incorporating what your architecture will say to them — what they will store in their memory, and how that memory will influence their future experiences.
Here is a quote discussing such dispositions from an article entitled, Science Studies How Architecture Affects the Brain:
“Architectural experience is recorded in what Antonio Damasio calls “dispositions” — records in our brain of a combination of sensory inputs, memories, emotions and any related muscle memories. Just below the surface of consciousness these dispositions wait for the next experience with which they can be paired. For example, each time we enter the office in which we work we are recalling a dispositional record of our last visit — including any emotional experiences we may have had. When we leave our office at the end of the day, our brain creates a new dispositional record that updates the one we came with that morning.”
The key word here is “update”. Previous architecture experiences impact the current, and the current will influence those which have not yet happened. Does this mean that you should design spaces that are less predictable? Or spaces where repetition and routine abound?
As an architect, it might be difficult to make a Read more
| |

image: MissTurner | Flickr
Architecture resonates at many scales — the human scale, the building scale, the urban scale, the global scale and the cultural scale. Each building creates a ripple effect beginning with one occupant to ultimately reach its even wider audience which experiences it. Thus, architectural scale is something which you, as an architect, should use instinctively and consciously.
Often, critics might say that a building captures a perfect “sense of scale”, and so often, many architects have trouble pinpointing exactly what they mean and what they did to achieve this. Conversely, when a building does not capture an appropriate sense of scale, what went wrong can be glaringly obvious. Either way, a building always makes (and leaves) an impression.
It seems that, even upon approach, an occupant immediately scans a building looking for ways that they can relate to it. They may find something beautiful, novel or even just plain useful. One thing is for sure though; occupants form opinions about what they like (and what they don’t like), for better or for worse.
Can the Key Be Translation?
Designing a “language” can take you a long way toward achieving a good “sense of scale” in your designs. Take narrative, for instance. Just as a story Read more
| |

Image: woodleywonderworks | Flickr
One of the most profound and informative senses that we have is our sense of touch. This sense informs so much of the way we “see” the world around us. Some have even said that touch is the greatest of all the senses.
It is interesting to think that in some way all of our other senses engage in some form of “touch” as we experience the things which make up our environments. Thus, as we move through architectural spaces, we touch what we perceive and we perceive what we touch — we extract it, interpret it and make meaning of it in our memory and through learning. You can say that “touch” helps us to understand.
Again, touch can involve all of the senses in some way. When you touch something it has been said that you can “feel” it. One could suppose that this means that you completely take it in through the senses — to cognitively and emotionally form a perception and then an impression.
Interactivity Fosters a “Touch” Mindset
With the advancement of interactive design, architecture is becoming more responsive and ultimately adaptive. Your occupants will be paying a different kind of attention to your designs as it begins to Read more








