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The sign on the door doesn't look good, pushing heavy doors doesn't feel good, and both can leave a negative impression upon your building occupants.
Image: gruntzooki | Flickr
The other night as I was approaching (to enter) a restaurant, a group of people happened to be exiting. And as they were making their way through the main doors, one of them exclaimed (with a lot of passion in her voice), “we had to eat a lot of food to be able to push these doors open” — the doors were just “so heavy“.
As it became my turn to enter, it also became my turn to hold the door and I quickly discovered just how right she was in her observation.
While this was a good restaurant…There were some lessons to be learned here.
As an architect you must make a concerted effort to go beyond the visual and aural senses — for, in the restaurant design that I recently experienced, it would have helped immensely if the designers had made their entrance/exit “gateway” feature more than just look good…because despite their best efforts to do this, once occupants interacted with the doors, their negative perceptions reflected badly upon the restaurant and their dining experience.
So much of architecture is a touch-based and tactile experience. Just think of how many times your occupants “touch” something (architectural details) while experiencing your building design.
It may help to actually walk yourself through their journey, while paying particular attention to what their sensorial journey will be like. For instance, what do they Read more
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Image: Norebbo | Dreamstime
We all know that computer technology has done a lot to advance not only the way the design process can work, but also to improve the constructed outcome of that design process.
That’s why I think it’s important to shed some light on what “aural renderings” can do. (1) You, as an architect, can actually listen to a designed space as built to the parameters of your three dimensional CAD model. Here is a detailed description of the process that goes into creating such an aural rendering: Read more
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Image: Ethan Hein | Flickr
It’s hard to find a quiet place on earth anymore. Human-caused noise seems to be everywhere, and that’s because it is. (1) Our living environments are “soundscapes”, and “noise” quickly becomes a relative term.
Yes, your architecture greatly contributes to the “soundscape” that people experience. Sound within your building is greatly linked with functions going on within it, but what about the design of sounds that you purposefully inject and mold into your project?
WATCH OUT… SOUND CAN BECOME NOISE
For architects, it is common to be concerned with the elimination of sound, otherwise referred to as noise. Some hospitals are filled with noise that keep patients from sleeping “soundly” (pun intended) and some schools are bombarded by urban noise that interferes with learning.
For some, these are just manifestations of modern living — where there is a fine line between sound and noise depending on who and when is listening. For architects, closer attention should be given to this phenomenon.
TAKE CONTROL…DESIGN A SOUND SPECTRUM
As you design architectural complexes ranging from an urban master plan to an individual building project, you need to keep both sound and noise Read more









